![]() This needlessly complicates the issue, ignores the marketing angle, and discourages debate. In making this connection, Blystad deflects complaints about the trailer's portrayal of women onto pop culture in general. ![]() It tends more towards sixties exploitation movies." The grindhouse theme is something that we're using throughout the game. And there are a lot of movie influences in Hitman Absolution, like Tarantino and Rodriguez. "The religious themes have been there from the very beginning, along with outlandish party scenes. Seeking to justify the content itself, Blystad made reference to the series' history as well as the team's influences. Deciding to promote Agent 47 as an action hero is one thing, but in Blystad's explanation there are a few missing steps between that decision and a trailer that features a close up of a fetish nun's nose being broken. This doesn't necessarily answer the complaint that, as with many pre-rendered game trailers, the video chooses its angles and action beats very carefully and presents them with a fluidity and focus that the game itself can't hope to match. "The problem with showing off a Hitman game in a trailer is because there are many different ways to play, you're only ever showing off one of any number of potential scenarios."
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